We really need two things from Vuforia, the ability to check if a device supports ground plane support, and check whether the user has given the application camera permission. Any timeline available for updated supported devices. Additional Vuforia features available in Unity 2017. This thread appears to have addressed it, , and there may be other solutions as well. Model Targets, available in the upcoming Vuforia 7 release and supported by ThingWorx Studio, will enable the recognition and tracking of objects based on shape from pre-existing 3D models, and will not require a marker. Vuforia has enabled more than 45,000 applications for consumer and business use on a range of handheld and headworn devices. For device makers, it delivers critical technology blocks that provide optimized experiences on rapidly evolving hardware technologies.
With Model Targets, content can be attached to objects such as automobiles, appliances, and industrial equipment and machinery. Trying this earlier in earlier unity versions caused instabilities. This occurs automatically so that users don't have to select surfaces manually. Also, I don't know if there's any way of making it work on devices that aren't in the supported list yet. If I wait and then place it, it's usually more stable.
Image via Vuforia 7 will also include its own form of ground plane detection. Design Review Enable users to walk around your models and look inside. Moving forward from that, I would perhaps recommend a documented callback system or at least a error variable that's visible on the VuforiaManager the instant Init is executed so that we can better implement our custom error dialogues, or hide our 'go to ar mode' buttons, etc. The plane indicator stays in the middle of the screen regardless of where I move my phone. Device Tracking — provides a robust inside-out device tracker for rotational head and hand tracking on standard devices.
Without the ability to check for camera support, we can't send them to the app settings pages, etc. I understand it is unfortunate, but sometimes we need to deprecate functionality for all sorts of reasons. Vuforia 7 will introduce Model Targets, a new feature for attaching content to objects that have not been recognizable using existing computer vision technology. Vuforia Ground Plane extends the functionality of the Vuforia Smart Terrain feature, first announced in 2013 to take advantage of depth sensing cameras. With Model Targets, content can be attached to objects such as automobiles, appliances, and industrial equipment and machinery. This provides more flexibility for content placement but requires that users understand which surfaces can be supported. The use case that Vuforia presents is for auto and heavy equipment manufacturers, who can embed users manuals and knowledge base content based on the identified machinery.
So what I wanted to do was have some low quality objects on a shelf or something like it. Could you please review it? Now Ground plane is a new feature from Vuforia 7 and can only be used in Unity 2017. They are the best way to support product catalogs, print advertising, and any other application that benefits from easy versioning of large image sets. Because it seems that the guys at Vuforia were pondering that very question and gave their answer by publishing Vuforia 7 as their solution to the problem. I was using your workaround posted here:. Features such as Ground Plane or Model Targets may work on devices not explicitly mentioned in the tables below assuming that the devices meet the minimum required specifications for the feature. Could you please tell me if it is solid? Chalk Marks appear anchored to objects and surfaces in the environment, as if drawn on the objects and surfaces themselves.
Is the method only available on the native version? Developers can get started with Vuforia 6. We really need two things from Vuforia, the ability to check if a device supports ground plane support, and check whether the user has given the application camera permission. Is this to be expected? The Tracking Lost event will be fired when you shake the device. With Model Targets you no longer need a detailed visual design to attach digital content, instead, you can attach content to objects based on their shape. Other products and brand names referenced may be trademarks or registered trademarks of their respective owners. I did not encounter this problem initially but further development has somehow caused this issue. Object Recognition works best with objects that are geometrically stable and have surface details.
About Vuforia The Vuforia platform is the most widely used software platform for augmented reality applications on handheld and headworn devices. Sources: Press materials received from the company. In addition to taking on writing and interviewing responsibilities, Lydia has also become the primary point of contact for news, events, features and other aspects of our ever-growing online content library and tools. In response to tremendous developer demand, Vuforia 7 will also introduce a new capability for placing content on horizontal surfaces. She has a creative and media background, and is responsible for maintaining and updating our website content, liaising with advertisers, working on special projects like the Annual Review, and more.
With Vuforia 7, you can now use 3D tracking, image tracking and the new plane tracking in a single app, making it possible to cover infinitely more scenarios. So you can use it to automatically spawn an object. Anchor points are persistent locations in the world space that are continually tracked as the world space grows and changes in a Ground Plane session. Hit Testing The Smart Terrain Tracker performs 'hit tests' to find Surfaces in the world. For consumers and businesses, it provides a communications solution for remote assistance and collaboration. Vuforia Ground Plane will be included in Unity as part of a new free deployment option. Or if the users of not supported devices like me can help you to update faster that list.
It has never been easier with Vuforia now integrated in Unity. If you see that the user is unable to find a good area, advise them on how to identify a suitable setting. All I can find in google and in their forum, is that it deprecated on Vuforia 6. As you can see, the app immediately recognizes the printed object as corresponding to the predefined targets. It has never been easier with Vuforia now integrated in Unity. Tip: The Ground Plane hit-test result will tell you when an area is viable for content placement.