Character data calculated radius has been reduced to increase server and client performance. The efficiency of the physics used while free falling upon exiting the plane has been improved. The Mini Royale playlist contains only Sanhok for now. Please close the game and update your client. Server performance has been improved by adjusting the replication rate.
The vehicle passenger will receive more damage when the vehicle crashes into an obstacle like a wall or tree. Fixed issue of team member indicators incorrectly showing on the plane Other Bug Fixes Removed collision of discarded magazine on the floor after reloading. No trolling, personal attacks, harassment, bullying or witch hunts. Please restart your Xbox after the patch goes live to get the update. Thank you for your continued support! Now, onto the patch notes! Given the complexity of some of the crashes that have been logged, we know there is still work remaining in order for us to reproduce and address all remaining issues.
Acceleration on icy terrain is slow and you lose more general vehicle control as you speed up. The game controller function guide has been updated. Please leave us your feedback and reports if you continue to experience this bug. Optimized fog to increase performance. Fixed an issue where reticle settings would be reset when the weapon was dropped and picked up again.
Maintenance will take about 30 minutes. . Prior to this patch, frequent vehicle location updates were also being requested for every stationary vehicle in a 1km radius of your player, negatively impacting performance. Optimization and Stabilization Partially optimized the vehicle system. It can be turned off in settings.
Please only use the map button to return to gameplay until this is resolved. Depending on how the test goes, we may decide to extend it further. Fixed an issue where a frying pan and a weapon could be held at the same time. Aim acceleration can now be completely disabled if set to 0. Additional memory and non-memory related crash fixes.
Selecting it will randomly drop you into one of the two. These will be distributed sometime after the test closes. Progress time is now displayed. The purpose of the test server is not just to provide a preview of upcoming features, but to find the issues we need to solve so we can push the content to live as smoothly as possible. Grass objects in Erangel have been optimized and will continue to be optimized going forward. Once again, we thank our players for all the support while we worked to resolve long standing issues like Lost Connection to Host. After catching fire, players will take burn damage as damage over time 10 damage per second for a total of four seconds.
Our goal is to prevent crashes entirely, for all our players. The purpose of the test server is not just to provide a preview of upcoming features, but to find the issues we need to solve so we can work on the fix as soon as possible. Similar strategies work on Vikendi to Erangel and Miramar for the first three phases, but the zones will close slower starting from phase 4, similar to Sahnok. Bluezone The first circle of every game is much smaller than other maps, but subsequent circle sizes change less drastically. Fixed an issue where a player appeared to slide when standing up or moving while going prone before landing from a certain height. Thank you for your understanding.
Erangel: Overcast Miramar: Overcast, Sunset Overcast setting includes dynamic weather, and includes rain, fog, etc. This Test Server news only applies to Xbox One users. No discussion of exploits, cheating, hacks or piracy. Share us your clips and leave a comment down below! Bug Fixes Fixed an issue where the Russian and Uzbek languages were not displaying correctly. We want to thank our community for the continued feedback and look forward to the discussion that the changes below bring. The position of every vehicle in a 1km of your player is updated very frequently, to ensure vehicle movement is as smooth as possible. A fun tool to use for your squads or just provoking your enemies.
It also revealed that an in-game friends list would be available at some point in 2018. Players will continue to join open sessions for up to 5 minutes after they start. Level 3 helmets spawn in the world. Your equipped weapon affects both your sprinting speed and your running normal movement speed. It will take about 30 minutes.