It was no easy task - the Spirit Beast was a hulking foe with a chip on its shoulder, and it required some daring. In the Spirit Realm, the area immediately around the entrance to the cave the beast is patrolling in a circle. The Spirit Beast is threatening to tear its way into RuneScape, so Summer and her family need your help to stop it once and for all. For each attack, the beast charges with a colour the same as one of the three spirits. As the beast is weakened, it attacks faster, the attacks splash into more secondary attacks, and the splashes travel farther. Once all three colours have rebounded an attack, the beast is destroyed.
Fires lit while in cutscene will not count towards the 3 needed. Now, add it to your torrent client Bittorrent, utorrent, etc. Upon death, or leaving the cave pyres that were lit are remembered, but stacks of logs which were not lit will be lost. In this way you can make the needed pyres without taking much damage at all. One strategy here is to have the spade in your tool belt, and run continuously around the circle of soft soil patches by clicking on them to dig.
After the beast attacks, the spirits may or may not change graves. It may help if you position yourself so that you are closer to the mine entrance than your familiar, as it is you entering the mine that counts. Each pyre you light, Meranek will attack the beast. Otherwise, get nearer to it to get its attention. If you die you will keep your ghostspeak amulet as well as your normal three other items.
It ends badly and Conrad struggles with guilt as he comforts a heart-broken Grace. Finishing up Summer's end After the beast is destroyed, Summer will appear and tell you that her energy is feeling more powerful already. Do this five times to get five logs in the pyre. Agree to leave the cave with them, and you will be transported out of it. You also gain access to the. Put the hole between yourself and it, and it will fall in. As for the incident, I buy into it but I expected him to call an ambulance afterwards.
Except for one occasion, you must wear the to communicate with them. Run around avoiding attacks until the dark core comes out. If you do so, do not light the other fires while the cutscene is playing. You will also get a green message in your chatbox. Background Items needed: , a , a , made from , and high-healing food or better Talk to , who will be near the Wilderness wall, northwest of the. This gives you quick access to logs and the fire pits.
You can move on to the next room, but this is a good time to leave the cave and restock, if needed. One strategy is to go to the northern 3 roots in the picture and wait there. If the beast devours your familiar you must try again with another pouch. Therefore, one must lure the beast using any Blue charm familiar. Check out photos from All Summers End: Interested in All Summers End? Logs cut from the cursed willow roots in the room burn with exceptional brightness and the beast mistakes the fire for souls. When the beast moves into a new room, you remain behind in the previous room.
If the player blesses the graves at the right time, the spirits can hurt and destroy the beast. As the holes collapse after only a short while, you don't have to worry about stopping short. When the beast is distracted, Meranek strikes. Racked with guilt, Conrad tries to make up for his mistake by doing everything he can for Grace-except tell the truth. Failure means the beast will come up and retrieve the core. This is intriguing if somewhat conflicted. Your job is to cut from the roots growing along the walls of the room and place them in any of the fire pits.
An adult Conrad Stevens is still haunted by an incident from his first love. Ask her what's happening, and she tells you to follow her. However, either or has a chance to reduce damage taken from the Beast's attacks, so it's recommended to bring all the pieces you have the more, higher the chance. You can eat and restock. Position the familiar closer to the beast's route for the next attempt.